[ALDNOAH ZERO] The Earth Coalition Forces' Kataphrakt, ”KG-6 Sleipnir,” is materialized from the MODEROID series! This is also thoroughly supervised by mechanic designer I-Ⅳ, and decals can be selected from 4 types, 00–04!
[ALDNOAH ZERO] The Earth Coalition Forces' Kataphrakt, ”KG-6 Sleipnir,” is materialized from the MODEROID series! This is also thoroughly supervised by mechanic designer I-Ⅳ, and decals can be selected from 4 types, 00–04!
2026-09-05
[ALDNOAH ZERO] The Earth Coalition Forces' Kataphrakt,
”KG-6 Sleipnir,” is materialized from the MODEROID series!
This is also thoroughly supervised by mechanic designer I-Ⅳ,
and decals can be selected from 4 types, 00–04,
making it a finish well worth arranging & assembling!
While watching ”ALDNOAH ZERO,” have you ever thought, ”I want to look closely at this machine as a 3D model”? What responds to such feelings is ”MODEROID KG-6 Sleipnir.” The Kataphrakt operated by the Earth Coalition Forces, KG-6 Sleipnir, is materialized as a plastic model with an overall height of about 150 mm. Rather than simply replacing the anime appearance with a model, under the supervision of Mr. I-Ⅳ, who handled the mechanic design, newly drawn details are incorporated into various parts of the machine while pursuing proportions and poseability. In the show, your eyes tend to be captivated by the momentum of the battle scenes, but with a model, you can observe it as much as you like from your favorite angles. Discovering Sleipnir again while assembling it, thinking, ”So this is how this structure was,” is also a joy unique to this kit.
Speaking of Sleipnir, its battle appearance while properly using a wide variety of equipment is also impressive. To enjoy that charm, a truly rich selection of armaments is prepared, including a submachine gun, long rifle, 203mm grenade rifle, handgun, and knife. It is a content where even the time spent being unsure, thinking ”Which equipment should I display it with today?”, seems enjoyable. Moreover, it is not just that there are many types of weapons. The submachine gun is equipped with a detachable grenade launcher, and it is furthermore specified so that even the magazine can be removed. With the long rifle, the bipod can be deployed, so there are gimmicks where you can enjoy touching the weapons themselves as well. Multiple replacement wrists are also included, so if you combine armaments and poses, you will want to create Sleipnir-like battle scenes that do not end with just making it stand and looking at it.
What I personally want to pay attention to is the characteristic stability wings on the legs. This part is not a method of replacing parts one by one, but has a structure that allows it to be transformed directly into each form. Such gimmicks are points where it does not end once you decide on a pose, but makes you want to touch it over and over, thinking, ”Next time, let's try this state.” Since joints in various parts are also movable, you can give shape to the Sleipnir you image, such as a figure holding a weapon or a standing posture reminiscent of being in battle. Within the size of 150 mm, not only the machine's silhouette, but even the fun of moving and playing with it is condensed.
What is even more interesting is the decals that reproduce the unit numbers. Since you can select from 00 to 04, you can give your own directionality to the Sleipnir you complete. Things you think about before completion, such as ”Since I'm doing it, I want to be conscious of the impression in the show” and ”I want to finish it with my favorite number,” increase, which is also a real pleasure of model building. Regarding color separation, in addition to multiple molding colors and decals, pre-painted parts are adopted for some parts. Even without applying a large amount of detailed painting, being able to get closer to the color scheme reminiscent of the machine that appeared in the anime by assembling it is a pleasant point for people who want to finish it casually as well.
The charm of ”MODEROID KG-6 Sleipnir” does not lie only in its figure after completion. Making it hold rich firearms, exchanging wrists, opening the rifle's bipod, changing the submachine gun's equipment, and moving the leg stability wings. Every time you touch it like that, it is an item where you can taste the mechanical fun that the machine named KG-6 possesses. Including the styling and additional details supervised by Mr. I-Ⅳ, if you like the Sleipnir from ”ALDNOAH ZERO,” isn't it a kit that makes you want to enjoy it for a long time not only at the moment of completion, but also afterward while changing armaments and postures?
MODEROID - ALDNOAH ZERO / KG-6 Sleipnir
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